Boilerplate code for custom Encoder Binding Elements

Part of the process involved in writing a custom MessageEncoder is hooking your encoder up to a binding stack. This is accomplished using a subclass of MessageEncodingBindingElement. The way our build process works is that we will take the first BindingElement within a Binding, and call [Can]CreateChannel[Factory|Listener]() on it. By default, these 4 calls will … Continue reading Boilerplate code for custom Encoder Binding Elements